19,173
edits
No edit summary |
Trashmonks (talk | contribs) |
||
(14 intermediate revisions by 5 users not shown) | |||
Line 5: | Line 5: | ||
| lv = 19 | | lv = 19 | ||
| hp = 36 | | hp = 36 | ||
| av = | | av = 4 | ||
| dv = | | dv = 14 | ||
| ma = 6 | | ma = 6 | ||
| weight = | | marange = 4+1d2 | ||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Mysterious Gunslinger | | id = Mysterious Gunslinger | ||
| tier = 3 | | tier = 3 | ||
| colorstr = &K | | colorstr = &K | ||
| tilecolors = Kw | |||
| renderstr = h | | renderstr = h | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| inheritingfrom = BaseHumanoid | | inheritingfrom = BaseHumanoid | ||
| quickness = 100 | | quickness = 100 | ||
Line 33: | Line 35: | ||
| faction = {{creature faction|{{FactionID to name|Strangers}}|100}} | | faction = {{creature faction|{{FactionID to name|Strangers}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Wide-brimmed Hat|1|no|75|no}}{{inventory|Woven Tunic|1|no|75|no}} | |||
| skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}} | | skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}} | ||
| desc = Rumpled hat brim casts a shadow across the faceless enigma, and only a handful of chin hairs escape to the light. =pronouns.Subjective= =verb:wear:afterpronoun= a cimmerian tunic weaved from ribboned wool and embroidered in powder, and =pronouns.possessive= fingers tap to moon time. | |||
| desc = | |||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a humanoid | The {{name}} is a humanoid always encountered alone, wandering the Caves of Qud without companions. | ||
It is guaranteed that the {{name}} will always be carrying a [[:Category:Pistols|pistol]]. When they spawn, the game chooses a random number from 1 to 100 and uses the following logic to select a gun for the {{name}}. | It is guaranteed that the {{name}} will always be carrying a [[:Category:Pistols|pistol]]. When they spawn, the game chooses a random number from 1 to 100 and uses the following logic to select a gun for the {{name}}. | ||
Line 56: | Line 57: | ||
|- | |- | ||
| 26-55 | | 26-55 | ||
| {{favilink| | | {{favilink|chrome revolver}} | ||
{{favilink|lead slug|plural}} ({{dice tooltip|36-46}}) | {{favilink|lead slug|plural}} ({{dice tooltip|36-46}}) | ||
|- | |- | ||
Line 73: | Line 74: | ||
{{Creature Navbox|Mysterious strangers}} | {{Creature Navbox|Mysterious strangers}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |