Nacham's ribbon: Difference between revisions

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{{name}} is a unique cloak worn on the back slot. Once an energy cell is slotted, Nacham's ribbon will take 100 turns to [[Boot sequence|boot up]]. Once fully booted, tinkered up items will have a 40% chance to have a mod added when created, in addition to the normal chance of generating with a mod. This extra mod is not limited to mods that are normally possible for tinkered items to generate with. This only works if the ribbon is properly equipped, not if it is in the inventory.  It can be powered by an [[energy cell]] or by a creature with [[Electrical Generation]] or a {{favilink|Biodynamic power plant}}.
{{name}} is a unique cloak worn on the back slot. Once an energy cell is slotted, Nacham's ribbon will take 100 turns to [[Boot sequence|boot up]]. Once fully booted, tinkered up items will have a 40% chance to have a mod added when created, in addition to the normal chance of generating with a mod. This extra mod is not limited to mods that are normally possible for tinkered items to generate with. This only works if the ribbon is properly equipped, not if it is in the inventory.  It can be powered by an [[energy cell]] or by [[Electrical Generation]] or a {{favilink|Biodynamic power plant}}.


The player character receives the ribbon if they have chosen to free {{favilink|Nacham}} in the quest [[Fraying Favorites]].
The player character receives the ribbon if they have chosen to free {{favilink|Nacham}} in the quest [[Fraying Favorites]].