Nano-neuro animator: Difference between revisions
Updated by Teamtoto using QBE v1.0rc1
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| renderstr = ♦ | | renderstr = ♦ | ||
| id = Neuro Animator | | id = Neuro Animator | ||
| metal = yes | | extra = {{Extra info|metal = yes }} | ||
| inheritingfrom = Tool | |||
| desc = Spurred on by their aspiration for a fully autonomous, climate-controlled banana grove, Research and Development at Hegemonic Fruit devised the neuro animator, which knits a nervous system into the inorganic material of inanimate objects. Originally, full sentience was their product diffentiator, but within months cheaper alternates like Spray-a-Brain came to dominate the market. | | desc = Spurred on by their aspiration for a fully autonomous, climate-controlled banana grove, Research and Development at Hegemonic Fruit devised the neuro animator, which knits a nervous system into the inorganic material of inanimate objects. Originally, full sentience was their product diffentiator, but within months cheaper alternates like Spray-a-Brain came to dominate the market. | ||
}} | }} | ||
[[Category:Tools]] | [[Category:Tools]] |