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{{ | {{Aliases|names=narcolepsy}} | ||
{{Mutation | {{Mutation | ||
| title = {{qud text|Narcolepsy (&rD&y)|notxml}} | | title = {{qud text|Narcolepsy (&rD&y)|notxml}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Mental defect | | type = Mental defect | ||
| cost = -3 | | cost = -3 | ||
| id = Narcolepsy | | id = Narcolepsy | ||
| | | startingmutation = yes | ||
| desc = You fall asleep involuntarily from time to time. | | desc = You fall asleep involuntarily from time to time. | ||
Small chance each round you're in combat that you fall asleep for 20-29 rounds. | Small chance each round you're in combat that you fall asleep for 20-29 rounds. | ||
| realitydistort =no | | realitydistort =no | ||
| gameversion = 2.0.201.47 | |||
}} | }} | ||
{{Name}} is a mental defect that causes the player to fall [[asleep]] on occasion will in combat. | {{Name}} is a mental defect that causes the player to fall [[asleep]] on occasion will in combat. | ||
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=== Disadvantages === | === Disadvantages === | ||
* The combination of the {{DV}}DV penalties from asleep and prone will virtually guarantee attackers a free hit with +4 penetration | * The combination of the {{DV}}DV penalties from asleep and prone will virtually guarantee attackers a free hit with +4 penetration | ||
**If the player falls asleep while flying, they will fall out of the sky, making them vulnerable to ground-bound enemies | |||
* Awaking from sleep due to taking damage inflicts the dazed debuff, decreasing Agility, Intelligence, and movespeed | * Awaking from sleep due to taking damage inflicts the dazed debuff, decreasing Agility, Intelligence, and movespeed | ||
* The player will fall asleep for a very long time before awaking automatically, leaving them extremely vulnerable | * The player will fall asleep for a very long time before awaking automatically, leaving them extremely vulnerable | ||
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<references/> | <references/> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||