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(Compute power & encounter chance notes.) |
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* '''+(Tier * 2 + 15)%''' to get interesting encounters on the overmap | * '''+(Tier * 2 + 15)%''' to get interesting encounters on the overmap | ||
* '''+(Tier * 2 + 15)%''' faster movement on the world map | * '''+(Tier * 2 + 15)%''' faster movement on the world map | ||
* The chance to find interesting encounters is a modifier on the base 10% chance. So +29% from nav-modded interpolators results in a 12.9% to find an interesting encounter | |||
* [[Compute power]] increases these effects by the equivalent of one item tier per 10 compute power | |||
== Eligible Equipment == | == Eligible Equipment == |
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