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(Compute power & encounter chance notes.) |
(Clarified information on compute power effects) |
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* '''+(Tier * 2 + 15)%''' faster movement on the world map | * '''+(Tier * 2 + 15)%''' faster movement on the world map | ||
* The chance to find interesting encounters is a modifier on the base 10% chance. So +29% from nav-modded interpolators results in a 12.9% to find an interesting encounter | * The chance to find interesting encounters is a modifier on the base 10% chance. So +29% from nav-modded interpolators results in a 12.9% to find an interesting encounter | ||
== Eligible Equipment == | == Eligible Equipment == | ||
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| format = table | | format = table | ||
}} | }} | ||
== Compute Power == | |||
[[Compute power]] increases the effectiveness of the {{name}} mod by 1 tier per 10 compute power. However for the increase chance to find interesting encounters this is applies to the base 10% and rounded down. The actual effective encounter chance modification is as below. | |||
{| class="wikitable" | |||
! Tier + Compute/10 !! Chance to find an interesting encounter | |||
|- | |||
| 1-2 || 11% | |||
|- | |||
| 3-7 || 12% | |||
|- | |||
| 8-12 || 13% | |||
|- | |||
| 13-17 || 14% | |||
|- | |||
| 18-22 || 15% | |||
|- | |||
| 23-27 || 16% | |||
|} | |||
<small>The {{favilink|Precinct Navigator}} and [[Wayfaring]] Wilderness Lore skills increase this by +10% each</small> | |||
{{references|2.0.201.114}} | {{references|2.0.201.114}} | ||
{{Mod Navbox}} | {{Mod Navbox}} |
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