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506 bytes added ,  15:35, 6 December 2023
Clarified information on compute power effects
(Compute power & encounter chance notes.)
(Clarified information on compute power effects)
 
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* '''+(Tier * 2 + 15)%''' faster movement on the world map
* '''+(Tier * 2 + 15)%''' faster movement on the world map
* The chance to find interesting encounters is a modifier on the base 10% chance. So +29% from nav-modded interpolators results in a 12.9% to find an interesting encounter
* The chance to find interesting encounters is a modifier on the base 10% chance. So +29% from nav-modded interpolators results in a 12.9% to find an interesting encounter
* [[Compute power]] increases these effects by the equivalent of one item tier per 10 compute power


== Eligible Equipment ==
== Eligible Equipment ==
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   | format = table
   | format = table
}}
}}
== Compute Power ==
[[Compute power]] increases the effectiveness of the {{name}} mod by 1 tier per 10 compute power. However for the increase chance to find interesting encounters this is applies to the base 10% and rounded down. The actual effective encounter chance modification is as below.
{| class="wikitable"
! Tier + Compute/10 !! Chance to find an interesting encounter
|-
| 1-2 || 11%
|-
| 3-7 || 12%
|-
| 8-12 || 13%
|-
| 13-17 || 14%
|-
| 18-22 || 15%
|-
| 23-27 || 16%
|}
<small>The {{favilink|Precinct Navigator}} and [[Wayfaring]] Wilderness Lore skills increase this by +10% each</small>


{{references|2.0.201.114}}
{{references|2.0.201.114}}
{{Mod Navbox}}
{{Mod Navbox}}