Navigation system: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(16 intermediate revisions by 3 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}navigation system{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}navigation system{{)}}}}}}
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| overrideimages = {{altimage start}}{{altimage | navigation system identified.png | type = identified}}{{altimage | navigation system unidentified.png | type = unidentified}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | navigation system identified.png | type = identified}}{{altimage | navigation system unidentified.png | type = unidentified}}{{altimage end}}
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 60
| commerce = 60
| id = NavigationSystem
| id = NavigationSystem
| complexity = 3
| complexity = 3
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = Cr
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_1point
| extra = {{Extra info|empsensitive = yes}}
| inheritingfrom = BaseCyberneticsEquipment_1point
| dynamictable = {{Dynamic object|Items|NavigationSystem}}
| unidentifiedimage = navigation system unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = Geosocial location data is painted across the glass lune and is underlaid with representations of the living loam that has shifted over earth to take its place.
| desc = Geosocial location data is painted across the glass lune and is underlaid with representations of the living loam that has shifted over earth to take its place.


{{Qud shader|rules|{{(}}Your chance of becoming lost in ruins is reduced by 30%.
{{Qud shader|rules|{{(}}Your chance of becoming lost in ruins is reduced by 30%.
Your chance of becoming lost in other terrain is reduced by 10%.
Your chance of becoming lost in other terrain is reduced by 10%.
These effects do not stack with the bonuses of a compass bracelet.{{)}}}}
These effects do not stack with the bonuses of a compass bracelet.
 
Target body parts: Head, Arm, Hands, Body, Back
License points: 1
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}
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