Neck-ring: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(added info about BloodRingWeakness, and added some very obvious trivia)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
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| tier = 1
| tier = 1
| colorstr = &r
| colorstr = &r
| tilecolors = rw
| tilecolors = yr
| renderstr = ∞
| renderstr = ∞
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|metal = yes}}
| inheritingfrom = BaseBracelet
| inheritingfrom = BaseBracelet
| dynamictable = {{Dynamic object|Items|Blood-stained neck-ring}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|400}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|400}}
| wornon = Arm
| wornon = Arm
| supportedmods = CommonMods
| desc = A copper ring bespattered with worm blood.
| desc = A copper ring bespattered with worm blood.


{{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}}
{{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}}
| categories = Trade Goods
| categories = Trade Goods
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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The neck-ring provides a significant boost to [[reputation]] with [[baboons]], which usually prevents them from being hostile to the player. However, it is still possible for baboons to be hostile to the player while the player is wearing a neck-ring, such as if the player has exceptionally low reputation with baboons, or attacks a neutral baboon.   
The neck-ring provides a significant boost to [[reputation]] with [[baboons]], which usually prevents them from being hostile to the player. However, it is still possible for baboons to be hostile to the player while the player is wearing a neck-ring, such as if the player has exceptionally low reputation with baboons, or attacks a neutral baboon.   


If a creature from the baboons faction is hostile to the player, and the player is wearing or is in possession of a neck ring, the creature will be inflicted with [[terrified]] for 2 rounds whenever they come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}
If a creature from the baboons faction is hostile to the player, and the player has a neck ring equipped, the creature will be inflicted with [[terrified]] for 2 rounds whenever they come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}


== Trivia ==
== Trivia ==
*Despite its name, the neck-ring is typically worn on the arm.  
* Despite its name, the neck-ring is typically worn on the arm.
* In earlier versions of {{gamename}}, this item was always called a {{qud text|&rblood-stained neck-ring}}, and the blood stains could not be cleaned off. This changed only after dynamic liquid-staining mechanics were introduced to all items.


== References ==
== References ==
{{As Of Patch|2.0.201.73}}
{{As Of Patch|2.0.201.89}}
<references />
<references />


{{Trade Good Navbox}}
{{Trade Good Navbox}}
 
{{Arm Equipment Navbox}}
[[Category:Trade Goods]]
[[Category:Armlets]]
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