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| image = nimbus beam.png | | image = nimbus beam.png | ||
| overrideimages = {{altimage start}}{{altimage | nimbus beam.png | type = random sprite #1}}{{altimage | nimbus beam variation 1.png | type = random sprite #2}}{{altimage | nimbus beam variation 2.png | type = random sprite #3}}{{altimage | nimbus beam variation 3.png | type = random sprite #4}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | nimbus beam.png | type = random sprite #1}}{{altimage | nimbus beam variation 1.png | type = random sprite #2}}{{altimage | nimbus beam variation 2.png | type = random sprite #3}}{{altimage | nimbus beam variation 3.png | type = random sprite #4}}{{altimage end}} | ||
| hp = | | hp = 25 | ||
| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
| weight = 200 | | weight = 200 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
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| isplant = yes | | isplant = yes | ||
| extra = {{Extra info|weight = 200 | isoccluding = yes | hurtbydefoliant = 2}} | | extra = {{Extra info|weight = 200 | isoccluding = yes | hurtbydefoliant = 2}} | ||
| inheritingfrom = | | inheritingfrom = Tree | ||
| dynamictable = {{Dynamic object|BaroqueRuins_Plants|Nimbus Beam}} </br>{{Dynamic object|DeepJungle_Plants|Nimbus Beam}} | | dynamictable = {{Dynamic object|BaroqueRuins_Plants|Nimbus Beam}} </br>{{Dynamic object|DeepJungle_Plants|Nimbus Beam}} | ||
| desc = Puffy halos of acid and myrtle green leaves gird the length of a sky-toward wood minaret. The peak breaks out the canopy to win the sun-drinking game. | | desc = Puffy halos of acid and myrtle green leaves gird the length of a sky-toward wood minaret. The peak breaks out the canopy to win the sun-drinking game. | ||
| categories = Plants | | categories = Plants | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{No Description}} | {{No Description}} |