Normality: Difference between revisions

3,115 bytes added ,  04:20, 15 August 2020
add table of what it does
(aka)
(add table of what it does)
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* {{favilink|norm core mk ii}}
* {{favilink|norm core mk ii}}
* {{favilink|norm core mk iii}}
* {{favilink|norm core mk iii}}
==Phenomena affected==
{| class="wikitable"
|-
! Phenomenon
! Fashion affected
|-
| {{favilink|adiyy}}
| Blocks projectiles; prevents ranged attack from replenishing
|-
| {{favilink|amaranthine prism}}
| [[Dazed|Dazes]] wearer
|-
| {{favilink|anti-gravity boots}}
| Disables
|-
| {{favilink|blood-gradient hand vacuum}}
| Blocks projectiles; prevents health transfer to wielder
|-
| {{favilink|ceremonial vibrokhopesh}}
| Disables built-in power supply
|-
| [[Clairvoyance]]
| Contests activation; prevents from seeing individual cells
|-
| [[Extradimensional]] items
| Occasionally [[Rusted|rusts]]
|-
| [[Fitted with suspensors]]
| Disables
|-
| Force fields, force barriers, and stasis fields
| Destroys; an electrical arc is released that can do 1d6 damage
|-
| {{favilink|gelatinous antiprism}}
| Prevents cloning
|-
| {{favilink|gelatinous prism}}
| Prevents cloning
|-
| {{favilink|hypertractor}}
| Blocks effect
|-
| [[Morphogenetic]]
| Contests activation; prevents acting on particular targets
|-
| {{favilink|onboard recoiler}}
| Contests programming and activation
|-
| {{favilink|phase cannon}}
| Blocks projectiles
|-
| {{favilink|phase web|plural}}
| Converts to normal {{favilink|web|plural}}
|-
| {{favilink|phase shift grenade mk I}}
| Prevents activation; prevents affecting particular cells
|-
| [[Phased]]
| Removes effect; if this results in the subject being [[Phase|in phase]], they take 2d6 damage
|-
| [[Phasing]]
| Contests activation
|-
| [[Precognition]]
| Contests activation
|-
| {{favilink|Programmable recoiler}}
| Contests programming and activation
|-
| [[Psychometry]]
| Contests use
|-
| {{favilink|quantum rippler}}
| Causes to implode, generating a [[Neutron flux|neutron]] explosion
|-
| {{favilink|Reprogrammable recoiler}}
| Contests programming and activation
|-
| {{favilink|Schrodinger page from the Annals of Qud}}
| Prevents activation
|-
| {{favilink|small sphere of negative weight}}
| Disables (changing weight from -10 to 10)
|-
| {{favilink|space-time vortex}}
| Destroys
|-
| {{favilink|sphynx salt injector}}
| Prevents use for [[precognition]]
|-
| {{favilink|Stopsvalinn}}
| Disables
|-
| [[Syphon Vim]]
| Prevents activation; prevents ongoing effect
|-
| [[Teleportation]] of all kinds
| Contests
|-
| [[Temporal Fugue]]
| Contests activation; destroys clones
|-
| [[Time Dilation]]
| Contests activation; removes effect
|-
| {{favilink|twinning lamprey}}
| Prevents twinning
|-
| {{favilink|timecube}}
| Contests activation and removes effect
|}
==Contests==
When normality ''contests'' a process, if that process is generated by a mutation or similar inherent power, the person acting may be given the option to try to push through the normality lattice, and will be given an estimate of how likely they are to succeed. If they try and fail, they will be dazed for 1d6 turns unless they make a difficulty 20 Willpower [[save]].
If the process is generated by a device, contesting automatically takes place, and if it fails the device will emit a shower of sparks that does 1d6 electrical damage to its user and consumes 10d100 charge from the device.


==References==
==References==
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