Normality gas pump: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by the same user not shown)
Line 27: Line 27:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &y
| colorstr = &K
| tilecolors = yK
| tilecolors = yK
| renderstr = )
| renderstr = )
| corpse = NormalityGas60
| corpse = NormalityGas60
| corpsechance = 100
| corpsechance = 100
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = BaseHeavyWeapon
| inheritingfrom = BaseHeavyWeapon
| dynamictable = {{Dynamic object|Guns|Normality Gas Pump}}
| dynamictable = {{Dynamic object|Guns|Normality Gas Pump}} </br>{{Dynamic object|Items|Normality Gas Pump}}
| unidentifiedinfo = {{Unidentified info | tile = normality gas pump unidentified.png | name = weird artifact | altname = rifle }}
| unidentifiedimage = normality gas pump unidentified.png
| usesslots = Missile Weapon, Missile Weapon
| unidentifiedname = weird artifact
| desc = Hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.
| unidentifiedaltname = rifle
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,ElectronicsMods
| desc = It's a hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.


{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Line 45: Line 47:
-25 move speed{{)}}}}
-25 move speed{{)}}}}
| categories = Heavy Weapons
| categories = Heavy Weapons
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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