Novice of the Sightless Way: Difference between revisions

Write some basic documentation
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2)
imported>EvanBalster
(Write some basic documentation)
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{{No Description}}
 
Commonly encountered in [[Ruins]], the [[Jungle]] and [[Grit Gate]], Novices are weak enemies who can nevertheless pose a major threat to the unprepared.  Upon seeing the player, they will use [[Sunder Mind]] to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.
 
'''Tips'''
 
* Mental Armor (from [[Attributes|Willpower]]) or the [[Mental Mirror]] mutation are the only common forms of defense against this attack.
* Sunder Mind creates a psychic link; breaking line of sight will ''not'' stop the damage.
* Low-willpower characters should try to dispatch the Seeker as quickly as possible.
 
{{Creature Navbox|Seekers of the Sightless Way}}
{{Creature Navbox|Seekers of the Sightless Way}}


[[Category:Humanoids]]
[[Category:Humanoids]]
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