Novice of the Sightless Way: Difference between revisions
Novice of the Sightless Way (view source)
Revision as of 05:27, 22 February 2021
, 05:27, 22 February 2021Write some basic documentation
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Commonly encountered in [[Ruins]], the [[Jungle]] and [[Grit Gate]], Novices are weak enemies who can nevertheless pose a major threat to the unprepared. Upon seeing the player, they will use [[Sunder Mind]] to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round. | |||
'''Tips''' | |||
* Mental Armor (from [[Attributes|Willpower]]) or the [[Mental Mirror]] mutation are the only common forms of defense against this attack. | |||
* Sunder Mind creates a psychic link; breaking line of sight will ''not'' stop the damage. | |||
* Low-willpower characters should try to dispatch the Seeker as quickly as possible. | |||
{{Creature Navbox|Seekers of the Sightless Way}} | {{Creature Navbox|Seekers of the Sightless Way}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |