Offhand: Difference between revisions

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(Adding tips to this page. Well, one tip and example.)
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* If the left or right hand no longer is a primary hand, it becomes an offhand.
* If the left or right hand no longer is a primary hand, it becomes an offhand.
* Extra hands (and [[List of Body Parts#hand|hand variants]]) grown from {{favilink|Chimera}}.
* Extra hands (and [[List of Body Parts#hand|hand variants]]) grown from {{favilink|Chimera}}.
* {{favilink|Beak}} and {{favilink|Hooks for feet}}
* {{favilink|Beak}}, {{favilink|Hooks for feet}}, [[Bilge Sphincter]], and other attacking limbs not listed in '''Hardcoded organic limbs'''.
* Armor or modifications that make other body parts count as offhands: {{favilink|folded carbide wristblade}} and any [[magnetized]] melee weapon will make the arm slot or the floating nearby slot respectively an offhand.
* Armor or modifications that make other body parts count as offhands, for example a {{favilink|folded carbide wristblade}} and any [[magnetized]] melee weapon will make the arm slot or the floating nearby slot respectively an offhand.


If the player uses {{qud text|&Y[&WTab&Y]}} to swap primary limbs, the offhand highest in the equipment list will inherit the attack chance of the new primary limb. For example, if the primary limb was swapped from the right hand to {{favilink|Horns}} on a standard limbed character, the right hand will now have the horns' 20% chance of attacking. This attack percentage is affected by Jab, but not by the Multiweapon Fighting skill tree.
If the player uses {{qud text|&Y[&WTab&Y]}} to swap primary limbs, the offhand highest in the equipment list will inherit the attack chance of the new primary limb.  
* For example, if the primary limb was swapped from the left hand to {{favilink|Horns}} on a standard limbed character, the right hand will now have the horns' 20% chance of attacking, as the right hand is highest in the equipment list. This attack percentage would not be affected the Multiweapon Fighting skill tree since it is Horns's offhand attack percentage being applied to the right hand, and Horns does not currently benefit from Multiweapon Fighting.


== Tips ==
As you can make any weapon wielding limb your primary limb, it is beneficial to use hands with a lower offhand attack chance as your primary limb.
* For example, Helping Hands 8% base attack chance is the worst of all limbs, lower than even a level 1 Multiple Arms mutation. However, by using one of the Helping Hands as a primary limb, the low attack chance only matters for one of the limbs, and the player's previous primary limb can now be used as an offhand.
{{References|2.0.206.52}}
{{References|2.0.206.52}}
[[Category:Mechanics]]
[[Category:Mechanics]]
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