Omniphase: Difference between revisions

164 bytes added ,  17:10, 6 October 2021
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{{As Of Patch|2.0.200.85}}
{{As Of Patch|2.0.200.85}}
{{effect|&Yomniphase|Physically interactive with both in-phase and out-of-phase creatures and objects.|Omniphase}}
{{effect|&Yomniphase|Physically interactive with both in-phase and out-of-phase creatures and objects.|Omniphase|type=000000000000000000100000000
 
}}
Omniphase objects and creatures are physically interactive with both [[Phase|in-phase]] and [[Phase|out-of-phase]] things.
Omniphase objects and creatures are physically interactive with both [[Phase|in-phase]] and [[Phase|out-of-phase]] things.


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| {{favilink|phase harmonic modulator}} implants
| {{favilink|phase harmonic modulator}} implants
|-
|-
| The [[phase-harmonic]] mod
| The [[phase-harmonic|<u>{{qud shader|phase-harmonic|phase-harmonic}}</u>]] mod
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|-
| {{favilink|interdictor|plural}}
| The [[decarbonizer]] mutation
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| The [[interdiction]] mutation
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|-
| Scintillating glass walls in the {{favilink|Tomb of the Eaters}}
| Scintillating glass walls in the {{favilink|Tomb of the Eaters}}
|}
|}
== See also ==
* [[Phase]]
{{Effect Navbox}}