Ontological anchor: Difference between revisions

65 bytes added ,  15:26, 18 February 2023
Clarified that it works in a different way when worn or not worn
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Clarified that it works in a different way when worn or not worn)
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The {{name}} is a bracelet that projects a [[normality]] field in the vicinity of the wearer, suppressing reality-distorting effects such as [[teleportation]], [[time dilation]], and {{favilink id|Space-Time Vortex|plural}}. It has a chance to be carried by knights of the [[Putus Templar]].
The {{name}} is a bracelet that projects a [[normality]] field in the vicinity of the object when dropped, suppressing reality-distorting effects such as [[teleportation]], [[time dilation]], and {{favilink id|Space-Time Vortex|plural}}. While worn, it will instead only affect the wearer. It has a chance to be carried by knights of the [[Putus Templar]].


The base strength of the normality field is 100: this is enough to render things affected {{qud text|astrally tethered}}, completely preventing use of reality-distorting effects. However, the strength of this field is reduced by each point of [[Glimmer]] the wearer has, and further reduced proportionally to the HP percentage of the user.
The base strength of the normality field is 100: this is enough to render things affected {{qud text|astrally tethered}}, completely preventing use of reality-distorting effects. However, the strength of this field is reduced by each point of [[Glimmer]] the wearer has, and further reduced proportionally to the HP percentage of the user.


{{Arm Equipment Navbox}}
{{Arm Equipment Navbox}}
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