Optical bioscanner: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding {{Cybernetics Navbox}})
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.80}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}optical bioscanner{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}optical bioscanner{{)}}}}}}
| image = optical bioscanner.png
| image = optical bioscanner.png
| overrideimages = {{altimage start}}{{altimage | optical bioscanner identified.png | type = identified}}{{altimage | optical bioscanner unidentified.png | type = unidentified}}{{altimage end}}
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 60
| commerce = 60
| id = BiologicalIndexer
| id = BiologicalIndexer
| complexity = 3
| complexity = 3
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = cR
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_1point
| inheritingfrom = BaseCyberneticsEquipment_1point
| dynamictable = {{Dynamic object|Items|BiologicalIndexer}}
| unidentifiedimage = optical bioscanner unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = A minuscule graphene array that processes optical data against a repository of organic lifeforms.
| desc = A minuscule graphene array that processes optical data against a repository of organic lifeforms.


{{Qud shader|rules|{{(}}You gain access to the precise hit point, armor, and dodge values of biological creatures.{{)}}}}
{{Qud shader|rules|{{(}}You gain access to the precise hit point, armor, and dodge values of biological creatures.
 
Target body parts: Face
License points: 1
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
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