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{{As Of Patch|2.0.200.81}} | {{As Of Patch|2.0.200.81}} | ||
{{Mod | {{Mod | ||
| title | | title = {{qud text|padded}} | ||
| type | | type = Helmet | ||
| id | | id = ModPadded | ||
| reliconly | | reliconly = no | ||
| rarity | | rarity = C | ||
| value | | tinkerable = yes | ||
| difficulty = 1 | | tinkertier = 1 | ||
| complexity = 1 | | value = 1.1 | ||
| desc | | difficulty = 1 | ||
| complexity = 1 | |||
| empsensitive = no | |||
| powerloadsensitive = no | |||
| realitydistortion = no | |||
| desc = &CPadded: This item grants a 10% chance to prevent daze or stun effects, and it doubles the chance for the wearer to shake off daze and stun effects with the Shake It Off skill power. | |||
}} | }} | ||
{{ | When several {{name}} items are worn at once, the 10% chance to resist daze or stun initially is rolled once per item, and the [[Shake It Off]] bonus is stacked multiplicatively (x4 for two helmets, x8 for three etc.){{Code Reference|class=ModPadded}} | ||
{{stub}} | |||
{{references|2.0.203.28}} | |||
{{Mod Navbox}} | {{Mod Navbox}} |
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