Patchwork coat: Difference between revisions

Updated by Kernelmethod with game version 2.0.206.65 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.65 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
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| tier = 3
| tier = 3
| colorstr = &W
| colorstr = &W
| tilecolors = W
| renderstr = ]
| renderstr = ]
| inheritingfrom = BaseArmor
| inheritingfrom = BaseArmor
| dynamictable = {{Dynamic object|Items|Patchwork Coat}}
| cold = 10
| cold = 10
| wornon = Body
| wornon = Body
| desc = A coat of several frayed, varicolored patches stitched together.
| supportedmods = BodyMods,CommonMods
| desc = Fabrics from across the plateau -- quilted eiderdown, weave-of-brinestalk, sticky elastyne -- have been dyed and sewn to a jacket of colored chaos.


{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
| categories = Armor
| categories = Armor
| gameversion = 2.0.201.53
| gameversion = 2.0.206.65
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
A {{name}} is a type of [[:Category:Armor|body armor]] that provides a [[cold resistance]] bonus.


[[Category:Armor]]
{{Body Armor Navbox}}