Patchwork coat: Difference between revisions

Updated by Kernelmethod with game version 2.0.206.65 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.65 using QBE v1.0rc2)
 
(7 intermediate revisions by 2 users not shown)
Line 14: Line 14:
| renderstr = ]
| renderstr = ]
| inheritingfrom = BaseArmor
| inheritingfrom = BaseArmor
| dynamictable = {{Dynamic object|Items|Patchwork Coat}}
| cold = 10
| cold = 10
| wornon = Body
| wornon = Body
| supportedmods = BodyMods,CommonMods
| supportedmods = BodyMods,CommonMods
| desc = A coat of several frayed, varicolored patches stitched together.
| desc = Fabrics from across the plateau -- quilted eiderdown, weave-of-brinestalk, sticky elastyne -- have been dyed and sewn to a jacket of colored chaos.


{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
| categories = Armor
| categories = Armor
| gameversion = 2.0.201.114
| gameversion = 2.0.206.65
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
A {{name}} is a type of [[:Category:Armor|body armor]] that provides a [[cold resistance]] bonus.


[[Category:Armor]]
{{Body Armor Navbox}}