Penetration (PV): Difference between revisions

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==Thrown Weapon PV Calculation==
==Thrown Weapon PV Calculation==
Thrown weapon PV is calculated as follows:
Thrown weapon PV is calculated as follows:
* Start with a base penetration of 5.
# Start with a base penetration of 5.
* Add the thrower's [[modifier|Strength Modifier]], up to but not exceeding the PV ('''{{PV}}''') value shown on the thrown item in game.
# Add the thrower's [[modifier|Strength Modifier]], up to but not exceeding the PV ('''{{PV}}''') value shown on the thrown item in game.
** A negative strength modifier cannot reduce this value below 5 for thrown weapons.
#* A negative strength modifier cannot reduce this value below 5 for thrown weapons.
** Objects that aren't explicitly thrown weapons have a maximum PV value of '''{{PV}}6'''.
#* Objects that aren't explicitly thrown weapons have a maximum PV value of '''{{PV}}6'''.
* Minus 4 from the calculated total
# Minus 4 from the calculated total
** Similar to melee weapons, the thrown weapon PV used for internal calculations is always 4 lower than what is displayed in game.
#* Similar to melee weapons, the thrown weapon PV used for internal calculations is always 4 lower than what is displayed in game.


==Penetration Formula==
==Penetration Formula==