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* Any [[missile weapon]] that does not already have omniphase projectiles | * Any [[missile weapon]] that does not already have omniphase projectiles | ||
{{name}} grenades become [[omniphase]] immediately before they explode. They are not omniphase during a throw. | {{name|caps}} grenades become [[omniphase]] immediately before they explode. They are not omniphase during a throw. | ||
Missile weapons with this mod will require an [[energy cell]] if they didn't already, and use an additional 100 [[Energy|charge]] per shot. | Missile weapons with this mod will require an [[energy cell]] if they didn't already, and use an additional 100 [[Energy|charge]] per shot. |
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