Page history
18 January 2024
11 March 2023
29 January 2023
28 January 2023
21 January 2023
22 December 2022
22 June 2022
19 February 2022
15 November 2021
26 October 2021
7 October 2021
Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
+27
Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
−7
3 October 2021
30 August 2021
10 July 2021
17 June 2021
13 February 2021
22 December 2020
18 December 2020
17 December 2020
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
+18
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
+102
1 December 2020
It does work with biodynamic powerplant. Try it out with a chem cell - you'll get two shots, the first will drain 75% of the cell, the second will drain the remaining 25% and get the rest of its required energy from biodynamic power plant. There is a known bug where it draws from the energy cell first (before the power plant), but that is planned to be resolved in the near future.
−34
Removed incorrect info on jacked phase cannon compatibility with biodynamic power plants.
m+102
Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2
+80
28 November 2020
12 November 2020
9 November 2020
Updated by egocarib with game version 2.0.201.49 using QBE v1.0rc2
no edit summary
+128
no edit summary
+323
1 November 2020
29 October 2020
11 October 2020
Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2
+18
Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2
Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2
+26