Phase cannon: Difference between revisions

102 bytes added ,  21:30, 17 December 2020
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
(It does work with biodynamic powerplant. Try it out with a chem cell - you'll get two shots, the first will drain 75% of the cell, the second will drain the remaining 25% and get the rest of its required energy from biodynamic power plant. There is a known bug where it draws from the energy cell first (before the power plant), but that is planned to be resolved in the near future.)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
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| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | omniphaseprojectile = yes | energycellrequired = yes | realitydistortionbased = yes}}
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | omniphaseprojectile = yes | energycellrequired = yes | realitydistortionbased = yes}}
| inheritingfrom = BaseRifle
| inheritingfrom = BaseRifle
| unknowntile = phase cannon unidentified.png
| unknownname = weird artifact
| unknownaltname = rifle
| desc = A massive energy cannon.
| desc = A massive energy cannon.


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Accuracy: Very High{{)}}}}
Accuracy: Very High{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.201.54
| gameversion = 2.0.201.56
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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