Phase cannon: Difference between revisions
Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
(It does work with biodynamic powerplant. Try it out with a chem cell - you'll get two shots, the first will drain 75% of the cell, the second will drain the remaining 25% and get the rest of its required energy from biodynamic power plant. There is a known bug where it draws from the energy cell first (before the power plant), but that is planned to be resolved in the near future.) |
imported>Trashmonks |
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| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | omniphaseprojectile = yes | energycellrequired = yes | realitydistortionbased = yes}} | | extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | omniphaseprojectile = yes | energycellrequired = yes | realitydistortionbased = yes}} | ||
| inheritingfrom = BaseRifle | | inheritingfrom = BaseRifle | ||
| unknowntile = phase cannon unidentified.png | |||
| unknownname = weird artifact | |||
| unknownaltname = rifle | |||
| desc = A massive energy cannon. | | desc = A massive energy cannon. | ||
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Accuracy: Very High{{)}}}} | Accuracy: Very High{{)}}}} | ||
| categories = Rifles | | categories = Rifles | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.56 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |