Photosynthetic Skin-based cooking effects: Difference between revisions

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When a player has the {{f page|Photosynthetic Skin}} mutation, they gain the ability to cook with {{Qud text|&Ystarch}} and {{Qud text|&Glignin}} which provide the [[Quickness]] and [[regeneration]] benefits of the mutation's Bask ability, respectively{{XML Reference|object|ProceduralCookingIngredient_starch}}{{XML Reference|object|ProceduralCookingIngredient_lignin}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=PhotosyntheticSkin|method=FireEvent|name=Mutation}}.
When a player has the {{f page|Photosynthetic Skin}} mutation, they gain the ability to cook with {{Qud text|&Ystarch}} and {{Qud text|&Glignin}} which provide the [[Quickness]] and [[regeneration]] benefits of the mutation's Bask ability, respectively.{{XML Reference|object|ProceduralCookingIngredient_starch}}{{XML Reference|object|ProceduralCookingIngredient_lignin}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=PhotosyntheticSkin|method=FireEvent|name=Mutation}}


If a creature gets these effects without the mutation (e.g. from {{f id|Canned Have-It-All}}), it will be considered that they have level 1{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_UnitQuickness}}{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_RegenerationUnit}}.
If a creature gets these effects without the mutation (e.g. from {{f id|Canned Have-It-All}}), it will be considered that they have level 1.{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_UnitQuickness}}{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_RegenerationUnit}}


== Starch Effect ==
== Starch Effect ==