Photosynthetic Skin-based cooking effects
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| This information is reliable as of patch 2.0.204.75. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.204.75. If this is no longer the current patch, you can help by updating it.
When a player has the
Photosynthetic Skin mutation, they gain the ability to cook with starch and lignin which provide the Quickness and regeneration benefits of the mutation's Bask ability, respectively.[1][2][3]
If a creature gets these effects without the mutation (e.g. from
canned Have-It-All), it will be considered that they have level 1.[4][5]
Starch Effect
+13 + (Photosynthetic Skin level * 2) Quickness |
Lignin Effect
+20% + (Photosynthetic Skin level * 10)% to natural healing rate |
See Also
References
- ↑
ObjectBlueprints.xml, object nameProceduralCookingIngredient_starch - ↑
ObjectBlueprints.xml, object nameProceduralCookingIngredient_lignin - ↑
XRL.World.Parts.Mutation.PhotosyntheticSkin, methodFireEvent - ↑
XRL.World.Effects.CookingDomainPhotosyntheticSkin_UnitQuickness - ↑
XRL.World.Effects.CookingDomainPhotosyntheticSkin_RegenerationUnit
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