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| extra = {{Extra info|carrybonus = 5}} | | extra = {{Extra info|carrybonus = 5}} | ||
| inheritingfrom = BaseArmor | | inheritingfrom = BaseArmor | ||
| dynamictable = {{Dynamic object|Items|Pocketed Vest}} | |||
| wornon = Body | | wornon = Body | ||
| desc = A | | supportedmods = BodyMods,CommonMods | ||
| desc = A scratchy kirtle was taken to a pocket seamstress and accoutered for cave delving and trinket fishing. | |||
{{Qud shader|rules|{{(}}+5% carry capacity{{)}}}} | {{Qud shader|rules|{{(}}+5% carry capacity{{)}}}} | ||
| categories = Armor | | categories = Armor | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A {{name}} is a type of body armor that slightly increases the wearer's [[carry capacity]] by 5%. In addition, it provides 1 {{DV}}[[DV]]. | ||
[[ | ==Tips== | ||
{{Opinion}} | |||
* A {{name}} can be a valuable piece of equipment for low-[[strength]] characters who otherwise may struggle with carrying all their equipment and any loot they find. However, because it increases carrying capacity by a percentage value, the higher a character's strength already is, the greater a bonus they will get from wearing a {{name}}. | |||
{{Body Armor Navbox}} |