Poisoned: Difference between revisions

303 bytes added ,  07:38, 23 December 2023
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{{effect|&Gpoisoned|(DamageIncrement)/2 damage per turn.\nDoesn't regenerate hit points.\nHealing effects are only half as effective.\nWill become ill once the poison runs its course.|Poisoned}}
{{Missing info|Lacks reference to the [[Nostrums]] skill.}}
 
{{effect|&Gpoisoned
| desc = (DamageIncrement)/2 damage per turn.\nDoesn't regenerate hit points.\nHealing effects are only half as effective.\nWill become [[ill]] once the poison runs its course.
|id = Poisoned
| type = 111000000000000000000000100
| damagetypes = Poison
| gameversion = 2.0.201.78}}
Removing {{name}} before it times out naturally (e.g. by eating a {{favilink|yuckwheat stem}}) will ''not'' inflict [[ill]]ness.
{{stub}}
{{Effect Navbox}}
{{Effect Navbox}}