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{{Missing info|Lacks reference to the [[Nostrums]] skill.}} | |||
{{effect|&Gpoisoned | {{effect|&Gpoisoned | ||
| desc = (DamageIncrement)/2 damage per turn.\nDoesn't regenerate hit points.\nHealing effects are only half as effective.\nWill become [[ill]] once the poison runs its course. | | desc = (DamageIncrement)/2 damage per turn.\nDoesn't regenerate hit points.\nHealing effects are only half as effective.\nWill become [[ill]] once the poison runs its course. | ||
|id = Poisoned | |id = Poisoned | ||
| type = 111000000000000000000000100 | | type = 111000000000000000000000100 | ||
| damagetypes = Poison | |||
| gameversion = 2.0.201.78}} | | gameversion = 2.0.201.78}} | ||
{{ | Removing {{name}} before it times out naturally (e.g. by eating a {{favilink|yuckwheat stem}}) will ''not'' inflict [[ill]]ness. | ||
{{stub}} | |||
{{Effect Navbox}} | {{Effect Navbox}} |