Power: Difference between revisions

287 bytes added ,  23:19, 2 May 2022
→‎Energy Usage Examples: layout and content organization revision
(→‎Energy Usage Examples: rm plastic and metal hydraulic pipes, they are no longer in game)
(→‎Energy Usage Examples: layout and content organization revision)
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{| class="wikitable"
{| class="wikitable"
! Energy Type
! Energy Type
! Example Inputs
! Inputs
! Example Outputs
! Conduits
! Outputs
|-
|-
| Electric
| Electric
|
|
* {{favilink|fusion power station|plural}}
{{#cargo_query:
* {{favilink|hydraulic turbine|plural}}
| tables = ArtifactData
* {{favilink|power line|plural}} and {{favilink|high-voltage power line|plural}}
| fields = CONCAT('{{(}}favilink id{{!}}',ObjectID,'{{)}}')
| where  = ChargeProduceElectric IS NOT NULL
| format = ul}}
* [[energy cell]]s, including:<ref>Energy cells are initially powered by variety of different energy types, but use of the electrochemical terminology of "cell" arguably implies that they ultimately provide electrical energy in all cases.</ref>
* [[energy cell]]s, including:<ref>Energy cells are initially powered by variety of different energy types, but use of the electrochemical terminology of "cell" arguably implies that they ultimately provide electrical energy in all cases.</ref>
<ul>
<ul>
{{#cargo_query:tables=GeneralData|fields=CONCAT('{{(}}favilink id{{!}}',ObjectID,'{{!}}plural{{)}}')|where=ParentObject LIKE '%Energy Cell'|format=ul}}
{{#cargo_query:tables=GeneralData|fields=CONCAT('{{(}}favilink id{{!}}',ObjectID,'{{!}}plural{{)}}')|where=ParentObject LIKE '%Energy Cell'|format=ul}}
</ul>
</ul>
|
* {{favilink|power line|plural}}
* {{favilink|high-voltage power line|plural}}
|
|
A huge variety of artifacts, machinery, and other items that can be powered by the electric energy provided by energy cells or power lines, including but not limited to:
* [[Energy-loaded missile weapons]]
* [[energy-loaded missile weapons]]
* Energy cell-powered melee weapons such as {{favilink|stun rod|plural}} and {{favilink|maghammer|plural}}
* powered melee weapons such as {{favilink|stun rod|plural}} or {{favilink|maghammer|plural}}
* Energy cell-powered equipment such as {{favilink|hologram bracelet|plural}} and {{favilink|Stopsvalinn}}
* powered equipment such as {{favilink|hologram bracelet|plural}} or {{favilink|Stopsvalinn}}
{{#cargo_query:
* machinery such as {{favilink|industrial fan|plural}}, {{favilink|unicomputer|plural}}, and {{favilink|force projector|plural}}
| tables = ArtifactData
| fields = CONCAT('{{(}}favilink id{{!}}',ObjectID,'{{)}}')
| where  = ChargeConsumeElectrical IS NOT NULL
| format = ul
| columns = 2
}}
|-
|-
| Bioelectric
| Bioelectric
|
|
* {{favilink|Electrical Generation}}
* {{favilink|Electrical Generation}}
* {{favilink|biodynamic power plant|plural}}
* {{favilink|biodynamic power plant|plural}}
|
|
|
* [[jacked]] equipment
* [[jacked]] equipment
|-
|-
| Fusion / Antimatter
| Fusion / Antimatter
|
|
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* onboard power systems
* onboard power systems
* nuclear and antimatter reactions
* nuclear and antimatter reactions
|
|
|
* [[jacked]] equipment
* [[jacked]] equipment
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** {{favilink|chrome pyramid|plural}}
** {{favilink|chrome pyramid|plural}}
|-
|-
| Hydraulic
| Hydraulic
|  
|  
* {{favilink|fusion pumping station|plural}}
* {{favilink|fusion pumping station|plural}}
* {{favilink|hydraulic brass foaminator|plural}}
* {{favilink|hydraulic brass foaminator|plural}}
|
|  
|  
* {{favilink|glass hydraulic pipe|plural}}
* {{favilink|glass hydraulic pipe|plural}}
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| where  = ChargeConsumeHydraulic IS NOT NULL
| where  = ChargeConsumeHydraulic IS NOT NULL
| format = ul
| format = ul
| columns = 2
}}
}}
|-
|-
| Mechanical
| Mechanical
|
|
* {{favilink|wooden water wheel}}
{{#cargo_query:
* {{favilink|wooden wind turbine}}
| tables = ArtifactData
| fields = CONCAT('{{(}}favilink id{{!}}',ObjectID,'{{)}}')
| where  = ChargeProduceMechanical IS NOT NULL
| format = ul
}}
|
|
* {{favilink|millstone}}
|
{{#cargo_query:
| tables = ArtifactData
| fields = CONCAT('{{(}}favilink id{{!}}',ObjectID,'{{)}}')
| where  = ChargeConsumeMechanical IS NOT NULL
| format = ul
}}
|-
|-
| Physiological
| Physiological
|
|
* body movement
* body movement
|
|
|
* {{favilink|fidget cell|plural}}
* {{favilink|fidget cell|plural}}
|-
|-
| Solar
| Solar
|
|
* sunlight
* sunlight
|
|
* {{favilink|solar cell|plural}}
|
* {{favilink|solar condenser|plural}}
{{#cargo_query:
* {{favilink|solar still}}
| tables = ArtifactData
* {{favilink|traipsing mortar}}
| fields = CONCAT('{{(}}favilink id{{!}}',ObjectID,'{{)}}')
| where  = ChargeProduceSolar IS NOT NULL
| format = ul
}}
|-
|-
| Liquid<br>(combustion /<br>thermal)
| Liquid<br>(combustion /<br>thermal)
|
|
* {{favilink|oil}}
* {{favilink|oil}}
* {{favilink|lava}}
* {{favilink|lava}}
|
|
|
* {{favilink|combustion cell|plural}}
* {{favilink|combustion cell|plural}}
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* {{favilink|thermoelectric cell|plural}}
* {{favilink|thermoelectric cell|plural}}
|-
|-
| Liquid<br>(biological /<br>chemical)
| Liquid<br>(biological /<br>chemical)
|
|
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* {{favilink|ink}}
* {{favilink|ink}}
* {{favilink|slime}}
* {{favilink|slime}}
|
|
|
* {{favilink|biodynamic cell|plural}}
* {{favilink|biodynamic cell|plural}}
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* {{favilink|slip ring|plural}}
* {{favilink|slip ring|plural}}
|-
|-
| Broadcast
| Broadcast
|
|
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| format = ul
| format = ul
}}
}}
|
|
|
* [[radio-powered]] items
* [[radio-powered]] items
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}}
}}
|-
|-
| Zero-Point
| Zero-Point
|
|
* zero-point energy collector
* zero-point energy collector
|
|
|
* {{favilink|ceremonial vibrokhopesh|plural}}
* {{favilink|ceremonial vibrokhopesh|plural}}
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