Prayer rod: Difference between revisions

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The {{name}} is a weapon that is notable for its unusually high base elemental damage. It does, on average, 8 [[shock]] damage per hit. As described on the [[Melee_combat#Hit_Roll|melee combat]] page, elemental damage from weapons is applied on any successful hit, even if the weapon does not penetrate. That makes this weapon particularly useful to an [[agility]]-based [[Cudgel]] build with low strength.
The {{name}} is a weapon that is notable for its unusually high base elemental damage. It does, on average, 8 [[shock]] damage per hit. As described on the [[Melee_combat#Hit_Roll|melee combat]] page, elemental damage from weapons is applied on any successful hit, even if the weapon does not penetrate. That makes this weapon particularly useful to an [[agility]]-based [[Cudgel]] build with low strength.
== Obtaining ==
The {{name}} can be:
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by creatures.
* Found in the inventory of {{favilink|mechanimist catechist|plural}}.<ref><code>ObjectBlueprints.xml</code></ref>
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].


== Considerations ==
== Considerations ==
{{Opinion}}
{{Opinion}}
* The {{name}} truly shines after adding multiple additional elemental damage [[Item Mods|mods]] to it. Those mods will stack with the weapon's default elemental damage, making for a very powerful weapon that effectively ignores [[AV]] and can be used successfully against even end-game creatures.
* The {{name}} truly shines after adding multiple additional elemental damage [[Item Mods|mods]] to it. Those mods will stack with the weapon's default elemental damage, making for a very powerful weapon that effectively ignores [[AV]] and can be used successfully against even end-game creatures.
== References ==
<references />


{{Weapon Navbox}}
{{Weapon Navbox}}


[[Category:Cudgels]]
[[Category:Cudgels]]