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{{name}} increase the base chance for [[Critical Hit|critical hits]] from 5% to 15%, and triple the chances of other weapon effects such as [[Dismember|dismemberment]] from [[Serrated]] and [[Nanon]] mods. These modification apply to both melee and missile weapons and will affect percentages displayed when looking at equipped weapons. They activate whenever the wearer makes a melee or ranged attack against any creature or object (including inanimate walls). | {{name}} increase the base chance for [[Critical Hit|critical hits]] from 5% to 15%, and triple the chances of other weapon effects such as [[Dismember|dismemberment]] from [[Serrated]] and [[Nanon]] mods. These modification apply to both melee and missile weapons and will affect percentages displayed when looking at equipped weapons. They activate whenever the wearer makes a melee or ranged attack against any creature or object (including inanimate walls). | ||
Wearing multiple pairs of {{name}} is possible with [[Multiple Arms]], {{favilink|helping hands}} or [[Magnetized]] mod. This causes the nanon fingers' effect to stack additively, with each pair adding twice the base chance for weapon effects: two pairs yields a multiplier of five, for example. [[Overloaded]] {{name}} are about 30% more effective, increasing the effect multiplier by about 2.6 rather than 2. |
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