671
edits
(no save falling from sky) |
(add firefighting) |
||
Line 2: | Line 2: | ||
If a creature is knocked prone, they require one turn to stand back up again. Creatures who have the [[Carapace]] mutation have a mutation level-based chance of being [[Immobilized]] instead of prone. If prone on an object that can be laid on, such as a {{favilink|bedroll}}, the creature's effect is renamed to {{qud text|&Clying on (object)&y|notxml}}. | If a creature is knocked prone, they require one turn to stand back up again. Creatures who have the [[Carapace]] mutation have a mutation level-based chance of being [[Immobilized]] instead of prone. If prone on an object that can be laid on, such as a {{favilink|bedroll}}, the creature's effect is renamed to {{qud text|&Clying on (object)&y|notxml}}. | ||
== | ==Ways to go prone== | ||
Creatures can | Creatures can become prone in several ways: | ||
{| class = "wikitable" | {| class = "wikitable" | ||
! Causes | ! Causes | ||
Line 25: | Line 25: | ||
| | | | ||
|- | |- | ||
| | | Choosing to roll on the ground for [[firefighting]] | ||
| none | | none | ||
| | | |
edits