Psychal fleshgun: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (fix link)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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Accuracy: High{{)}}}}
Accuracy: High{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
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The {{name}} is a {{favilink|blood}}-fueled [[pistol]] which fires psychic projectiles that can pass through solid objects. Its [[PV]] scales with the user's ego and it attacks the target's [[MA]] rather than [[AV]], making it highly effective against most enemies but useless against creatures with a [[mental shield]] such as [[robots]], [[oozes]], and plants. It cannot be unequipped without removing the limb it is attached to.
The {{name}} is a {{favilink|blood}}-fueled [[pistol]] which fires psychic projectiles that can pass through solid objects. Its {{PV}}[[PV]] scales with the user's ego and it attacks the target's [[MA]] rather than {{AV}}[[AV]], making it highly effective against most enemies but useless against creatures with a [[mental shield]], such as [[robots]], [[oozes]], and [[plants]]. It can only be unequipped if it is [[broken]] or by removing the limb it is attached to.


== Tips ==
== Tips ==
* Equipping a {{name}} on a missile weapon slot granted by a {{favilink id|GunRack}} will allow it to be removed by uninstalling the {{favilink|gun rack}}.
* Equipping a {{name}} on a missile weapon slot granted by a {{favilink id|GunRack}} will allow it to be removed by uninstalling the gun rack.
* Like most other containers, the {{name}} will break if filled with {{favilink|acid}}.  


{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}
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