Psychodyne helmet: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by one other user not shown)
Line 21: Line 21:
| tilecolors = bB
| tilecolors = bB
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | energycellrequired = yes}}
| inheritingfrom = BaseHelmet
| inheritingfrom = BaseHelmet
| dynamictable = {{Dynamic object|Headwear|Psychodyne Helmet}} </br>{{Dynamic object|Items|Psychodyne Helmet}}
| dynamictable = {{Dynamic object|Headwear|Psychodyne Helmet}} </br>{{Dynamic object|Items|Psychodyne Helmet}}
Line 33: Line 33:
{{Qud shader|rules|{{(}}+2 Intelligence{{)}}}}
{{Qud shader|rules|{{(}}+2 Intelligence{{)}}}}
{{Qud shader|rules|{{(}}+4 Willpower{{)}}}}
{{Qud shader|rules|{{(}}+4 Willpower{{)}}}}
{{Qud shader|rules|{{(}}+2 Ego{{)}}}}
{{Qud shader|rules|{{(}}+2 MA{{)}}}}
| categories = Helmets
| categories = Helmets
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

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