Pulsed field magnet: Difference between revisions
m
Bot: Adding {{Creature Navbox|Robots}}
imported>Trashmonks |
imported>Teamtotobot m (Bot: Adding {{Creature Navbox|Robots}}) |
||
Line 34: | Line 34: | ||
| categories = Robots | | categories = Robots | ||
}} | }} | ||
Pulsed field magnets have the unique mutation [[Magnetic Pulse]]. Every few turns, a {{name}} pulls all metal objects from the surrounding 16 squares towards itself, including items from the player's inventory. If you are affected by the {{name}}'s Magnetic Pulse, a message appears in the message log telling you that the items were ripped away from you. In some cases, this can pull dozens of items out of your inventory at a time. | Pulsed field magnets have the unique mutation [[Magnetic Pulse]]. Every few turns, a {{name}} pulls all metal objects from the surrounding 16 squares towards itself, including items from the player's inventory. If you are affected by the {{name}}'s Magnetic Pulse, a message appears in the message log telling you that the items were ripped away from you. In some cases, this can pull dozens of items out of your inventory at a time. | ||
Line 47: | Line 45: | ||
* The {{name}}'s Magnetic Pulse effect does not pull equipped items away from you, it only pulls unequipped items from your inventory. | * The {{name}}'s Magnetic Pulse effect does not pull equipped items away from you, it only pulls unequipped items from your inventory. | ||
* One way to avoid having your metal items pulled away from you is to store them all in a chest, and then put the chest in your inventory. | * One way to avoid having your metal items pulled away from you is to store them all in a chest, and then put the chest in your inventory. | ||
{{Creature Navbox|Robots}} | |||
[[Category:Robots]] |