Pulsed field magnet: Difference between revisions

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156 bytes added ,  21:13, 19 April 2020
Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding {{Creature Navbox|Robots}})
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{Character
{{Character
| title = {{Qud text|pulsed field magnet}}
| title = {{Qud text|pulsed field magnet}}
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| av = 9
| av = 9
| dv = -10
| dv = -10
| ma = 12
| id = Pulsed Field Magnet
| id = Pulsed Field Magnet
| tier = 5
| colorstr = &amp;W
| colorstr = &amp;W
| renderstr = 5
| renderstr = 5
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| categories = Robots
| categories = Robots
}}
}}
 
<!-- END QBE -->
Pulsed field magnets have the unique mutation [[Magnetic Pulse]]. Every few turns, a {{name}} pulls all metal objects from the surrounding 16 squares towards itself, including items from the player's inventory. If you are affected by the {{name}}'s Magnetic Pulse, a message appears in the message log telling you that the items were ripped away from you. In some cases, this can pull dozens of items out of your inventory at a time.
Pulsed field magnets have the unique mutation [[Magnetic Pulse]]. Every few turns, a {{name}} pulls all metal objects from the surrounding 16 squares towards itself, including items from the player's inventory. If you are affected by the {{name}}'s Magnetic Pulse, a message appears in the message log telling you that the items were ripped away from you. In some cases, this can pull dozens of items out of your inventory at a time.


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