Pulsed field magnet: Difference between revisions

301 bytes removed ,  00:37, 24 May 2022
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(Updated by egocarib with game version 2.0.203.32 using QBE v1.0rc2)
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Pulsed field magnets have the unique mutation [[Magnetic Pulse]]. Every few turns, a {{name}} pulls all metal objects within a 16-tile radius towards itself, including items from the player's inventory. (This uses a [https://en.wikipedia.org/wiki/Euclidean_distance Euclidean distance metric] where one cell north-south is the same distance as one cell east-west.){{Code Reference | namespace = XRL.World.Parts.Mutation | class = MagneticPulse}} If you are affected by the {{name}}'s Magnetic Pulse, a message appears in the message log telling you that the items were ripped away from you. In some cases, this can pull dozens of items out of your inventory at a time.
Pulsed field magnets have the unique mutation [[Magnetic Pulse]]. Every 100 turns, a {{name}} pulls all metal objects within a 16-tile radius towards itself, including up to one item from the player's inventory. (This uses a [https://en.wikipedia.org/wiki/Euclidean_distance Euclidean distance metric] where one cell north-south is the same distance as one cell east-west.){{Code Reference | namespace = XRL.World.Parts.Mutation | class = MagneticPulse}} If you are affected by the {{name}}'s Magnetic Pulse, a message appears in the message log telling you that the item that was ripped away from you. I


The {{name}} will use Magnetic Pulse regardless of whether or not it is hostile towards you, and occasionally a {{name}} can spawn in a normally safe area, such as the {{favilink|Stiltgrounds}}.
The {{name}} will use Magnetic Pulse regardless of whether or not it is hostile towards you.


There is a {{corpse chance|Pulsed Field Magnet}} chance that a {{name}} will drop a {{favilink|high-powered magnet}} when it is destroyed.
There is a {{corpse chance|Pulsed Field Magnet}} chance that a {{name}} will drop a {{favilink|high-powered magnet}} when it is destroyed.
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== Notes ==
== Notes ==


* The {{name}}'s Magnetic Pulse effect does not pull equipped items away from you, it only pulls unequipped items from your inventory.
* One way to avoid having your metal items pulled away from you is to store them all in a chest, and then put the chest in your inventory.
* One way to avoid having your metal items pulled away from you is to store them all in a chest, and then put the chest in your inventory.
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[[Category:Robots]]
[[Category:Robots]]
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