Pump shotgun: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(25 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|pump shotgun}}
| title = {{Qud text|pump shotgun}}
| image = pump shotgun.png
| image = pump shotgun.png
| overrideimages = {{altimage start}}{{altimage | pump shotgun identified.png | type = identified}}{{altimage | pump shotgun unidentified.png | type = unidentified}}{{altimage end}}
| pv = 8
| pv = 8
| maxpv = 8
| maxpv = 8
| damage = 1d2
| damage = 1d2
| weight = 12
| featureweightinfo = yes
| commerce = 50
| weaponskill = {{SkillID to name|Rifle}}
| ammo = shotgun shell
| ammo = shotgun shell
| ismissile = yes
| accuracy = 45
| accuracy = 45
| shots = 8
| shots = 8
| ammoperaction = 1
| maxammo = 1
| maxammo = 1
| weight = 12
| id = Pump Shotgun
| commerce = 50
| complexity = 3
| complexity = 3
| tier = 3
| tier = 3
Line 16: Line 23:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| weaponskill = {{SkillID to name|Rifle}}
| colorstr = &amp;K
| tilecolors = Kw
| renderstr = )
| renderstr = )
| id = Pump Shotgun
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes }}
| inheritingfrom = BaseMagazineRifle
| inheritingfrom = BaseMagazineRifle
| dynamictable = {{Dynamic object|Guns|Pump Shotgun}}
| dynamictable = {{Dynamic object|Guns|Pump Shotgun}} </br>{{Dynamic object|Items|Pump Shotgun}}
| desc = This basic shotgun can be deadly at very close range, but is very inaccurate at even moderate distances.
| unidentifiedimage = pump shotgun unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods
| desc = A nutwood forestock hangs underneath the chrome rib and, when pumped, erupts into ecstatic clicking.
 
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Accuracy: Very Low
Multiple projectiles per shot: 8
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
| categories = Rifles
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
A {{name}} is a mid-tier ranged weapon notable for the high number of projectiles it fires per shot, making it effective against large groups of enemies in close range. However, its wide spread makes it inaccurate at longer range. They are carried by {{favilink|snapjaw shotgunner|plural}}.
It is the less powerful of the two "shotgun" weapons, the other being the higher-capacity {{favilink|combat shotgun}}.
== Obtaining ==
* {{favilink|gunsmith|plural|capitalize}} will often stock {{name|plural}}, and can sometimes be found in the {{favilink|stiltgrounds}}.
* Every {{favilink|snapjaw shotgunner}} carries a  {{name}}, and they are not too difficult to kill.
== Tips ==
{{opinion}}
* For tinkering-based builds, {{name|plural}} can be a good early source of {{bits|3}} [[bits]].
{{Missile Weapon Navbox}}
[[Category:Rifles]]
[[Category:Rifles]]
19,173

edits