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imported>Trashmonks |
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| accuracy = 45 | | accuracy = 45 | ||
| shots = 8 | | shots = 8 | ||
| ammoperaction = 1 | |||
| maxammo = 1 | | maxammo = 1 | ||
| id = Pump Shotgun | | id = Pump Shotgun | ||
Line 22: | Line 23: | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &K | |||
| tilecolors = Kw | |||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|twohanded = yes | metal = yes}} | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| inheritingfrom = BaseMagazineRifle | | inheritingfrom = BaseMagazineRifle | ||
| dynamictable = {{Dynamic object|Guns|Pump Shotgun}} | | dynamictable = {{Dynamic object|Guns|Pump Shotgun}} </br>{{Dynamic object|Items|Pump Shotgun}} | ||
| | | unidentifiedimage = pump shotgun unidentified.png | ||
| | | unidentifiedname = weird artifact | ||
| | | unidentifiedaltname = rifle | ||
| desc = | | supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods | ||
| desc = A nutwood forestock hangs underneath the chrome rib and, when pumped, erupts into ecstatic clicking. | |||
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | {{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | ||
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Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}} | Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}} | ||
| categories = Rifles | | categories = Rifles | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A {{name}} is a mid-tier ranged weapon notable for the high number of projectiles it fires per shot, making it effective against large groups of enemies in close range. However, its wide spread makes it inaccurate at longer range. They are carried by {{favilink|snapjaw shotgunner|plural}}. | ||
It is the less powerful of the two "shotgun" weapons, the other being the higher-capacity {{favilink|combat shotgun}}. | |||
== Obtaining == | |||
* {{favilink|gunsmith|plural|capitalize}} will often stock {{name|plural}}, and can sometimes be found in the {{favilink|stiltgrounds}}. | |||
* Every {{favilink|snapjaw shotgunner}} carries a {{name}}, and they are not too difficult to kill. | |||
== Tips == | |||
{{opinion}} | |||
* For tinkering-based builds, {{name|plural}} can be a good early source of {{bits|3}} [[bits]]. | |||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} | ||
[[Category:Rifles]] | [[Category:Rifles]] |