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| gameversion = 2.0.201.72 | | gameversion = 2.0.201.72 | ||
}} | }} | ||
{{name}} is a [[liquid]] that is created from vomiting. Vomiting causes the creature to lose 20,000-30,000 units of water, which is equivalent to | {{name|caps}} is a [[liquid]] that is created from vomiting. Vomiting causes the creature to lose 20,000-30,000 units of water, which is equivalent to two to three drams. | ||
==Sources of Putrescence== | ==Sources of Putrescence== | ||
* A creature drinking too much {{favilink|water}} ([[Thirst#Thirst in Combat|forced]] or not) will vomit {{name}} once they surpass the max 50,000 units. | * A creature drinking too much {{favilink|water}} ([[Thirst#Thirst in Combat|forced]] or not) will vomit {{name}} once they surpass the max 50,000 units. {{favilink|Amphibious}} creatures are unable to vomit due to consuming water through their skin. | ||
* Can be found in random puddles in lairs | * Can be found in random puddles in lairs. | ||
* A player character with [[glotrot]] drinking from anything has a 25% chance of contaminating the liquid with 4 drams of {{name}}. The player character will also vomit, spawning 1 dram of it on the ground. | * A player character with [[glotrot]] drinking from anything has a 25% chance of contaminating the liquid with 4 drams of {{name}}. The player character will also vomit, spawning 1 dram of it on the ground.{{Code Reference | namespace = XRL.World.Effects | class = Glotrot}} | ||
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase. | * The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase. | ||
==Uses of Putrescence== | ==Uses of Putrescence== | ||
*One dram of {{name}} or {{favilink|blood}} is required to [[desecrate]] a statue. | *One dram of {{name}} or {{favilink|blood}} is required to [[desecrate]] a statue. | ||
*Can be a possible liquid for a cure specified in the {{favilink|Corpus Choliys}} | *Can be a possible liquid for a cure specified in the {{favilink|Corpus Choliys}}. | ||
===Cooling=== | ===Cooling=== | ||
{{name}} has a cooling multiplier of 1.1 which means if the player is hotter than the current ambient temperature, pouring {{name}} will decrease their temperature by | {{name|caps}} has a cooling multiplier of 1.1 which means if the player is hotter than the current ambient temperature, pouring {{name}} will decrease their temperature by | ||
<math>(\frac{1}{1.1^{ \text{drams}}}-1)%</math>. | <math>\left(\frac{1}{1.1^{\text{drams}}}-1\right)\%</math>.{{Code Reference | namespace = XRL.World.Effects | class = LiquidCovered}} | ||
==Consuming Putrescence== | |||
Drinking {{name}} returns the following message: | |||
{{qud quote|It's disgusting! You vomit!}} | |||
The creature will lose water from vomiting when drinking {{name}}. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Liquid Navbox}} | {{Liquid Navbox}}__NOTOC__ |