Quantum mote: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (refine the wiki category hierarchy)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;mquantum &amp;Ymote}}
| title = {{Qud text|{{Qud shader|quantum|{{(}}quantum mote{{)}}}}}}
| image = quantum mote.png
| image = quantum mote.png
| gif = quantum mote animated.gif
| av = 1
| av = 1
| dv = 1
| weight = 1
| weight = 1
| commerce = 500.0
| featureweightinfo = yes
| commerce = 500
| lightradius = 8
| id = Quantum Mote
| tier = 6
| tier = 6
| empsensitive = yes
| colorstr = &amp;m
| tilecolors = mm
| renderstr = *
| renderstr = *
| id = Quantum Mote
| extra = {{Extra info|empsensitive = yes}}
| lightradius = 8
| inheritingfrom = Floating Glowsphere
| dynamictable = {{Dynamic object|Items|Quantum Mote}}
| acid = 6
| acid = 6
| electric = 6
| electric = 6
Line 16: Line 24:
| wornon = Floating Nearby
| wornon = Floating Nearby
| desc = This opaline, phosphorescent globe glows with the light of auroras absorbed eons ago. It floats about preternaturally.
| desc = This opaline, phosphorescent globe glows with the light of auroras absorbed eons ago. It floats about preternaturally.
{{Qud shader|R|{{(}}+6 Heat Resistance{{)}}}}
{{Qud shader|C|{{(}}+6 Cold Resistance{{)}}}}
{{Qud shader|W|{{(}}+6 Electrical Resistance{{)}}}}
{{Qud shader|G|{{(}}+6 Acid Resistance{{)}}}}
{{Qud shader|rules|{{(}}+1 on saves.{{)}}}}
| categories = Light Sources
| gameversion = 2.0.206.57
}}
}}
[[Category:Light Sources]]
<!-- END QBE -->
The {{name}} is the highest tier type of floating light source. Despite the name similarities to [[Luminous mote]], this is not destroyed when unequipped.
The {{name}} is the highest tier type of floating [[light source]] outside of the Circles of Light provided by the [[Girsh Nephilim]]. Despite the name similarities to {{favilink|luminous mote}}, this is not destroyed when unequipped. When worn, the quantum mote also adds a +1 to all [[save]]s that its wearer takes. This save bonus can be disabled with EMP.


One is given to the player by [[Barathrum the Old]] after completing [[Pax Klanq, I Presume?]].
One is given to the player by {{favilink|Barathrum the Old}} after completing [[Pax Klanq, I Presume?]].


{{Floating Nearby Objects Navbox}}
[[Category:Floating Nearby]]
[[Category:Floating Nearby]]
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