Quartz baboon: Difference between revisions

75 bytes removed ,  20:44, 16 June 2022
Fix incorrect percentage info. Butchery always yields an item in this case.
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Fix incorrect percentage info. Butchery always yields an item in this case.)
Line 54: Line 54:
Like all creatures of the baboons faction, quartz baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}
Like all creatures of the baboons faction, quartz baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}


Upon death, quartz baboons have a 6% chance to drop a {{favilink|quartz baboon corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and has a 20% chance to produce a {{favilink|quartzfur hat}}, a 20% chance to produce a {{favilink|quartzfur cloak}}, and a 20% chance to produce a pair of {{favilink|quartzfur gloves}}.<ref name="Pop"/> 40% of the time, it will produce nothing.
Upon death, quartz baboons have a 6% chance to drop a {{favilink|quartz baboon corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]] to produce one of the following items at random: a {{favilink|quartzfur hat}}, a {{favilink|quartzfur cloak}}, or a pair of {{favilink|quartzfur gloves}}.<ref name="Pop"/>


== Tips ==
== Tips ==