Quartzfur gloves: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 2 users not shown)
Line 15: Line 15:
| extra = {{Extra info|reflect = 5}}
| extra = {{Extra info|reflect = 5}}
| inheritingfrom = BaseGlove
| inheritingfrom = BaseGlove
| dynamictable = {{Dynamic object|Items|Quartzfur Gloves}}
| acid = 6
| acid = 6
| electric = 6
| electric = 6
Line 21: Line 22:
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|-100}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|-100}}
| wornon = Hands
| wornon = Hands
| supportedmods = GloveMods,CommonMods
| modcount = 1
| modcount = 1
| mods = {{ModID to name|ModGlassArmor|5}}
| mods = {{ModID to name|ModGlassArmor|5}}
Line 30: Line 32:
{{Qud shader|W|{{(}}+6 Electrical Resistance{{)}}}}
{{Qud shader|W|{{(}}+6 Electrical Resistance{{)}}}}
{{Qud shader|G|{{(}}+6 Acid Resistance{{)}}}}
{{Qud shader|G|{{(}}+6 Acid Resistance{{)}}}}
{{Qud shader|rules|{{(}}Reflects 5% damage back at your attackers, rounded up.{{)}}}}
| categories = Gloves
| categories = Gloves
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
 
The {{name}} are mid-tier gloves that provide [[damage reflection]] and a high <!-- for gloves, that is --> bonus to elemental [[resistances]].  Because their reflection property is internally considered a [[Item Mods|mod]], they can only have two other mods in total.
The {{name}} are mid-tier gloves that provide damage reflection and a high <!-- for gloves, that is --> bonus to elemental resistances.  Because their [[reflect]]ion property is internally considered a [[Item Mods|mod]], they can only have two other mods in total.


== Tips ==
== Tips ==
{{excerpt|Reflect#Tips}}
{{excerpt|Reflect#Tips}}


{{Armor Navbox}}
{{Gloves Navbox}}
 
[[Category:Gloves]]
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