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| extra = {{Extra info|reflect = 5}} | | extra = {{Extra info|reflect = 5}} | ||
| inheritingfrom = BaseGlove | | inheritingfrom = BaseGlove | ||
| dynamictable = {{Dynamic object|Items|Quartzfur Gloves}} | |||
| acid = 6 | | acid = 6 | ||
| electric = 6 | | electric = 6 | ||
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{{Qud shader|rules|{{(}}Reflects 5% damage back at your attackers, rounded up.{{)}}}} | {{Qud shader|rules|{{(}}Reflects 5% damage back at your attackers, rounded up.{{)}}}} | ||
| categories = Gloves | | categories = Gloves | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} are mid-tier gloves that provide [[damage reflection]] and a high <!-- for gloves, that is --> bonus to elemental [[resistances]]. Because their reflection property is internally considered a [[Item Mods|mod]], they can only have two other mods in total. | |||
The {{name}} are mid-tier gloves that provide damage reflection and a high <!-- for gloves, that is --> bonus to elemental [[resistances]]. Because their | |||
== Tips == | == Tips == | ||
{{excerpt|Reflect#Tips}} | {{excerpt|Reflect#Tips}} | ||
{{ | {{Gloves Navbox}} | ||