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imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Food | {{Food | ||
| title = {{Qud text|{{Qud shader|r|raw barkbiter meat}}}} | | title = {{Qud text|{{Qud shader|r|{{(}}raw barkbiter meat{{)}}}}}} | ||
| image = raw barkbiter meat.png | | image = raw barkbiter meat.png | ||
| weight = 5 | | weight = 5 | ||
| featureweightinfo = yes | |||
| commerce = 4 | | commerce = 4 | ||
| id = Raw Barkbiter Meat | | id = Raw Barkbiter Meat | ||
| colorstr = &r | | colorstr = &r | ||
| tilecolors = rw | |||
| renderstr = % | | renderstr = % | ||
| hunger = Meal | | hunger = Meal | ||
| preservedinto = | | preservedinto = Barkbiter Jerky | ||
| preservedquantity = 5 | | preservedquantity = 5 | ||
| eatdesc = It | | eatdesc = It would taste better salted. | ||
| ismeat = yes | | ismeat = yes | ||
| illoneat = yes | | illoneat = yes | ||
| inheritingfrom = Raw Meat | | inheritingfrom = Raw Meat | ||
| desc = | | dynamictable = {{Dynamic object|Items|Raw Barkbiter Meat}} | ||
| desc = Raw barkbiter flesh is tinctured in its own spilled blood. | |||
| categories = Food | | categories = Food | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Raw meat [[butcher]]ed from the corpse of a {{favilink|barkbiter}}. Can be preserved into snacks of {{favilink|barkbiter jerky}}, or eaten raw as an [[ill]]ness-inducing meal. | |||
{{Food Navbox}} | {{Food Navbox}} |