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| faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | | faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|ReefHermitInventory|*|no|100|yes}} | |||
| skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_DisarmingShot}} </br>{{SkillID to name|Rifles}} </br>{{SkillID to name|Rifle_SteadyHands}} </br>{{SkillID to name|Acrobatics_SwiftReflexes}} | | skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_DisarmingShot}} </br>{{SkillID to name|Rifles}} </br>{{SkillID to name|Rifle_SteadyHands}} </br>{{SkillID to name|Acrobatics_SwiftReflexes}} | ||
| desc = Polyps grow across =pronouns.possessive= torso and shoulders like a tallith; fullerite and chrome and glass pop out like fins. The eremite is a walking piece of reef. | | desc = Polyps grow across =pronouns.possessive= torso and shoulders like a tallith; fullerite and chrome and glass pop out like fins. The eremite is a walking piece of reef. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.203. | | gameversion = 2.0.203.51 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |