Regeneration: Difference between revisions

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'''{{Name}}''' is a physical mutation which improves the player’s natural [[HP]] regeneration rate and allows the player to regrow lost limbs. This regeneration rate is in addition to the creature's normal [[HP#Losing and Gaining Hitpoints|HP regeneration rate.]]  
'''{{Name}}''' is a physical mutation which improves the player’s natural [[HP]] regeneration rate and allows the player to regrow lost limbs. This regeneration rate is applied in addition to the creature's normal [[HP#Losing and Gaining Hitpoints|HP regeneration rate.]]  


Regeneration provides the ability to regrow missing body parts, with a level-based chance of occurring each turn. If the limb regeneration chance equals or exceeds 100%, the creature will regrow limbs within one turn and, additionally, will be immune to decapitation. Note that only one limb can be regrown at a time, and parent limbs must be regrown before child limbs can be regrown (such as an arm needing to be regrown before a hand can then regrow).  
Regeneration provides the ability to regrow missing body parts, with a level-based chance of occurring each turn. If the limb regeneration chance equals or exceeds 100%, the creature will regrow limbs within one turn and, additionally, will be immune to decapitation. Note that only one limb can be regrown at a time, and parent limbs must be regrown before child limbs can be regrown (such as an arm needing to be regrown before a hand can then regrow).