Relic: Difference between revisions

92 bytes added ,  06:32, 12 August 2020
No edit summary
Line 117: Line 117:
|-
|-
! Item Type
! Item Type
! Mod
! Boost
! Effect
|-
|-
| Weapons
| rowspan="5" | Melee Weapons
| Improved [[PV]]
| +1 [[PV]]
| +1 penetration bonus
|-
|-
| Shields
| +2 to damage die size
| Improved Block <sup style="font-size:70%;color:#ffffff;">M</sup>
| Your chance to block with shields is increased by 25%.
|-
|-
| rowspan="7" | Armor
| +1 damage
! colspan="2" | Relic armor is randomly assigned one of the following boosts:
|-
|-
| Improved [[DV]]
| +3 to PV bonus cap
| +1 DV
|-
| +2 to hit
|-
| rowspan="8" |Missile Weapons
|Spray fire (shots do not go wild because of adjacent enemis)
|-
| +1 rate of fire
|-
| +1 [[PV]]
|-
| +2 to damage die size
|-
| +1 damage
|-
|Penetrate creatures like an {{favilink|eigenrifle}}
|-
|Vibro projectiles
|-
|Improved accuracy
|-
| rowspan="4" | Shields
|[[Improved Block]]
|-
|1-2 point reduction in DV penalty
|-
|5-10 point reduction in Quickness penalty, if any
|-
|-
| Improved [[AV]]
| +1 AV
| +1 AV
|-
|-
| Improved [[Resistance]]
| rowspan="6" |Armor
| +10 to Cold, Heat, Acid, or Electrical Resistance
|  +1 DV
|-
|  +1 AV
|-
| +10 to Cold, Heat, Acid, or Electrical Resistance
|-
|-
| Improved [[Attributes|Attribute]]
| +1 to Strength, Agility, Intelligence, Willpower, or Ego
| +1 to Strength, Agility, Intelligence, Willpower, or Ego
|-
|-
| Improved [[Melee combat#Offensive_combat_stats|Accuracy]]
| +2 To-Hit
| +2 To-Hit
|-
|-
| Improved [[Quickness]]
|'''{{Color|W|+5-10}}''' Quickness
| '''{{Color|W|+5-10}}''' Quickness
|-
|-
|}
|}
671

edits