8,290
edits
(explicate categories of major power and minor enhancement) |
(remove M superscripts) |
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! Applicable Items | ! Applicable Items | ||
|- | |- | ||
| [[Transmute into Gem]] | | [[Transmute into Gem]] | ||
| '''{{Color|C|0.4%-3.2%}}''' chance to transmute any attacked target into a gemstone when it is hit. | | '''{{Color|C|0.4%-3.2%}}''' chance to transmute any attacked target into a gemstone when it is hit. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| [[Glazed]] | | [[Glazed]] | ||
| '''{{Color|C|10-26%}}''' chance to dismember on hit. | | '''{{Color|C|10-26%}}''' chance to dismember on hit. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| Relic [[Freezing]] | | Relic [[Freezing]] <sup style="font-size:70%;color:#0096ff;>E</sup> | ||
| '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). <ref><code>XRL.World.Parts.ModRelicFreezing.GetDamageRange()</code></ref> | | '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). <ref><code>XRL.World.Parts.ModRelicFreezing.GetDamageRange()</code></ref> | ||
| Weapons | | Weapons | ||
|- | |- | ||
| [[Discharge a clockwork beetle friend|Beetle Host]] | | [[Discharge a clockwork beetle friend|Beetle Host]] <sup style="font-size:70%;color:#0096ff;>E</sup> | ||
| When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly. | | When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| [[the Fates have their way|Fatecaller]] | | [[the Fates have their way|Fatecaller]] | ||
| 50% of the time, the Fates have their way. | | 50% of the time, the Fates have their way. | ||
| Weapons | | Weapons | ||
|- | |- | ||
| Improved [[Teleportation]] | | Improved [[Teleportation]] | ||
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons | | Weapons | ||
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| Weapons and Shields | | Weapons and Shields | ||
|- | |- | ||
| Improved [[Light Manipulation]] | | Improved [[Light Manipulation]] | ||
| Grants you Light Manipulation at level '''{{Color|C|1-8}}'''. If you already have Light Manipulation, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Light Manipulation at level '''{{Color|C|1-8}}'''. If you already have Light Manipulation, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
|- | |- | ||
| Improved [[Temporal Fugue]] | | Improved [[Temporal Fugue]] | ||
| Grants you Temporal Fugue at level '''{{Color|C|1-8}}'''. If you already have Temporal Fugue, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Temporal Fugue at level '''{{Color|C|1-8}}'''. If you already have Temporal Fugue, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
|- | |- | ||
| Improved [[Electrical Generation]] | | Improved [[Electrical Generation]] | ||
| Grants you Electrical Generation at level '''{{Color|C|1-8}}'''. If you already have Electrical Generation, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Electrical Generation at level '''{{Color|C|1-8}}'''. If you already have Electrical Generation, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
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| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
|- | |- | ||
| Faction Slayer | | Faction Slayer | ||
| '''{{Color|C|1%-8%}}''' chance to behead <faction members> on hit. ''(behead chance only applies when using the item itself as a weapon)''<br>-200 Reputation with <faction>. | | '''{{Color|C|1%-8%}}''' chance to behead <faction members> on hit. ''(behead chance only applies when using the item itself as a weapon)''<br>-200 Reputation with <faction>. | ||
| Weapons, Armor, and Shields | | Weapons, Armor, and Shields | ||
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| Armor and Shields | | Armor and Shields | ||
|- | |- | ||
| Traveller's Boon - [[Teleportation]] | | Traveller's Boon - [[Teleportation]] | ||
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity. | | Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity. | ||
| Armor and Shields | | Armor and Shields | ||
|- | |- | ||
| Improved [[Clairvoyance]] | | Improved [[Clairvoyance]] | ||
| Grants you Clairvoyance at level '''{{Color|C|1-8}}'''. If you already have Clairvoyance, its level is increased by '''{{Color|C|1-8}}'''. | | Grants you Clairvoyance at level '''{{Color|C|1-8}}'''. If you already have Clairvoyance, its level is increased by '''{{Color|C|1-8}}'''. | ||
| Armor and Shields | | Armor and Shields | ||
|- | |- | ||
| [[Blink]] | | [[Blink]] <sup style="font-size:70%;color:#0096ff;>E</sup> | ||
| Whenever you're about to take damage, there's a '''{{Color|C|6%-13%}}''' chance you blink away instead. | | Whenever you're about to take damage, there's a '''{{Color|C|6%-13%}}''' chance you blink away instead. | ||
| Armor and Shields | | Armor and Shields | ||
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| Armor | | Armor | ||
|- | |- | ||
| [[Reflect]] | | [[Reflect]] | ||
| Reflects '''{{Color|C|1%-8%}}''' damage back at your attackers, rounded up. | | Reflects '''{{Color|C|1%-8%}}''' damage back at your attackers, rounded up. | ||
| Shields | | Shields |