Relic: Difference between revisions

702 bytes removed ,  13:42, 9 September 2020
remove M superscripts
(explicate categories of major power and minor enhancement)
(remove M superscripts)
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! Applicable Items
! Applicable Items
|-
|-
| [[Transmute into Gem]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| [[Transmute into Gem]]
| '''{{Color|C|0.4%-3.2%}}''' chance to transmute any attacked target into a gemstone when it is hit.
| '''{{Color|C|0.4%-3.2%}}''' chance to transmute any attacked target into a gemstone when it is hit.
| Weapons
| Weapons
|-
|-
| [[Glazed]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| [[Glazed]]
| '''{{Color|C|10-26%}}''' chance to dismember on hit.
| '''{{Color|C|10-26%}}''' chance to dismember on hit.
| Weapons
| Weapons
|-
|-
| Relic [[Freezing]] <sup style="font-size:70%;color:#ffffff;">M</sup><sup style="font-size:70%;color:#0096ff;>E</sup>
| Relic [[Freezing]] <sup style="font-size:70%;color:#0096ff;>E</sup>
| '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). <ref><code>XRL.World.Parts.ModRelicFreezing.GetDamageRange()</code></ref>
| '''{{Color|C|5}}''' to '''{{Color|C|16-22}}''' cold damage on hit (''[Tier * 1.6 + 3] - [Tier * 2.4 + 3]''). <ref><code>XRL.World.Parts.ModRelicFreezing.GetDamageRange()</code></ref>
| Weapons
| Weapons
|-
|-
| [[Discharge a clockwork beetle friend|Beetle Host]] <sup style="font-size:70%;color:#ffffff;">M</sup><sup style="font-size:70%;color:#0096ff;>E</sup>
| [[Discharge a clockwork beetle friend|Beetle Host]] <sup style="font-size:70%;color:#0096ff;>E</sup>
| When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly.
| When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly.
| Weapons
| Weapons
|-
|-
| [[the Fates have their way|Fatecaller]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| [[the Fates have their way|Fatecaller]]
| 50% of the time, the Fates have their way.
| 50% of the time, the Fates have their way.
| Weapons
| Weapons
|-
|-
| Improved [[Teleportation]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| Improved [[Teleportation]]
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.
| Weapons
| Weapons
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| Weapons and Shields
| Weapons and Shields
|-
|-
| Improved [[Light Manipulation]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| Improved [[Light Manipulation]]
| Grants you Light Manipulation at level '''{{Color|C|1-8}}'''. If you already have Light Manipulation, its level is increased by '''{{Color|C|1-8}}'''.
| Grants you Light Manipulation at level '''{{Color|C|1-8}}'''. If you already have Light Manipulation, its level is increased by '''{{Color|C|1-8}}'''.
| Weapons, Armor, and Shields
| Weapons, Armor, and Shields
|-
|-
| Improved [[Temporal Fugue]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| Improved [[Temporal Fugue]]
| Grants you Temporal Fugue at level '''{{Color|C|1-8}}'''. If you already have Temporal Fugue, its level is increased by '''{{Color|C|1-8}}'''.
| Grants you Temporal Fugue at level '''{{Color|C|1-8}}'''. If you already have Temporal Fugue, its level is increased by '''{{Color|C|1-8}}'''.
| Weapons, Armor, and Shields
| Weapons, Armor, and Shields
|-
|-
| Improved [[Electrical Generation]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| Improved [[Electrical Generation]]
| Grants you Electrical Generation at level '''{{Color|C|1-8}}'''. If you already have Electrical Generation, its level is increased by '''{{Color|C|1-8}}'''.
| Grants you Electrical Generation at level '''{{Color|C|1-8}}'''. If you already have Electrical Generation, its level is increased by '''{{Color|C|1-8}}'''.
| Weapons, Armor, and Shields
| Weapons, Armor, and Shields
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| Weapons, Armor, and Shields
| Weapons, Armor, and Shields
|-
|-
| Faction Slayer <sup style="font-size:70%;color:#ffffff;">M</sup>
| Faction Slayer
| '''{{Color|C|1%-8%}}''' chance to behead <faction members> on hit. ''(behead chance only applies when using the item itself as a weapon)''<br>-200 Reputation with <faction>.
| '''{{Color|C|1%-8%}}''' chance to behead <faction members> on hit. ''(behead chance only applies when using the item itself as a weapon)''<br>-200 Reputation with <faction>.
| Weapons, Armor, and Shields
| Weapons, Armor, and Shields
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| Armor and Shields
| Armor and Shields
|-
|-
| Traveller's Boon - [[Teleportation]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| Traveller's Boon - [[Teleportation]]
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity.
| Grants you Teleportation at level '''{{Color|C|1-8}}'''. If you already have Teleportation, its level is increased by '''{{Color|C|1-8}}'''.<br>'''+({{Color|W|20-40}}'''+'''{{Color|C|0-70}})''' lbs. carry capacity.
| Armor and Shields
| Armor and Shields
|-
|-
| Improved [[Clairvoyance]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| Improved [[Clairvoyance]]
| Grants you Clairvoyance at level '''{{Color|C|1-8}}'''. If you already have Clairvoyance, its level is increased by '''{{Color|C|1-8}}'''.
| Grants you Clairvoyance at level '''{{Color|C|1-8}}'''. If you already have Clairvoyance, its level is increased by '''{{Color|C|1-8}}'''.
| Armor and Shields
| Armor and Shields
|-
|-
| [[Blink]] <sup style="font-size:70%;color:#ffffff;">M</sup><sup style="font-size:70%;color:#0096ff;>E</sup>
| [[Blink]] <sup style="font-size:70%;color:#0096ff;>E</sup>
| Whenever you're about to take damage, there's a '''{{Color|C|6%-13%}}''' chance you blink away instead.
| Whenever you're about to take damage, there's a '''{{Color|C|6%-13%}}''' chance you blink away instead.
| Armor and Shields
| Armor and Shields
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| Armor
| Armor
|-
|-
| [[Reflect]] <sup style="font-size:70%;color:#ffffff;">M</sup>
| [[Reflect]]
| Reflects '''{{Color|C|1%-8%}}''' damage back at your attackers, rounded up.
| Reflects '''{{Color|C|1%-8%}}''' damage back at your attackers, rounded up.
| Shields
| Shields